Wednesday, July 27, 2011

What a Nightmare: Catherine, part 1

Catherine is fucking with me.

I figured that was a wholly appropriate way to begin writing about Atlus' new 360 and PS3 game, Catherine. This is the Persona Team's latest release, and you can see the influence their prior games had here - even down to the basic structure of the story. Like in Persona, Catherine spends its gametime exploring time, not space. There are a limited number of places the player can go, but it is how they act and the choices they make in those places that affect the story.

The main "game-y" portions of Catherine are basically puzzles. The player is tasked with climbing to the top of a giant tower, night after night, and the only way to do so is to move around and manipulate the blocks to create paths to the top, while avoiding enemies and not falling off. This is harder than it sounds, because time is limited - the bottom floors of the stage fall off as time goes on, so you can't dawdle to figure out how to progress. The "boss" stages also have some giant monster chase you, while using attacks that can really mess you up - one of them I encountered reversed your controls, another knocks you down a few levels, and yet another just outright kills you. This adds an even more frantic pace to the puzzle levels, and they tie into the main story, as well - typically the bosses are metaphors for the main characters current predicament.

But I'm here for the story. Catherine is about a middle aged man named Vincent Brooks, who has been dating his girlfriend Katherine for something like five years. She wants to get married soon, and Vincent is having trouble coming to grips with the idea. To further complicate things, he gets drunk one night and begins an affair with a girl named Catherine, a much younger, seductive girl who has no idea Vincent is already spoken for. The main point of the game is to guide Vincent through his relationships with these two women, and (I presume) ultimately come to a decision over which one to stay with (or, if the game really has balls, neither - but I haven't beaten it yet, so I have no idea at this point).

I really have trouble with this game, and I'm not even talking about the puzzle bits. When Vincent is awake, he is constantly getting texts from the two women, and the player is responsible for responding to them. You have a few options in how to word your text, and, like in real life, you have to try to send a text that doesn't screw up your relationship with the girl you want. As much as I want to scream at the TV "Tell Catherine about your longtime girlfriend and dump her NOW!" you don't really get that option. The player is more like Vincent's conscience, rather than in complete control of the man himself.

The game also has some neat online integration, as well, because in between puzzle levels, the player is asked questions like "Does life begin or end when you get married?" All the other players' answers are all tallied up online and shown after you answer. The answers that are displayed are also the ones people said when they first played the game, so you know what most people really think (because I'm sure when I'm done with this playthrough, I'll play again and go after the young Catherine to see how the story changes).

I just beat the fourth night, and am growing increasingly conflicted as I play. I know I want to repair Vincent's relationship with Katherine, but I don't want to hurt the feelings of Catherine, either, because she seems innocent to me at this point. It seems like that's how Vincent feels, too, which might be why he can't bring himself to tell either woman what is going on.

They'll find out soon enough, I bet. And I bet Vincent's nightmares that night will be demented as hell. I can't wait.

Friday, July 8, 2011

Etrian Odyssey III: Tales of the Metroid Guild, Epilogue

The main force of the Metroid Guild stepped off the raft and onto the small shore, carefully hopping over the lava. The new Hoplite, Jaha, seemed somewhat nervous as he fidgeted in his armor. He, as well as everyone else, knew that his talents were crucial to surviving the ordeal ahead. The original founders of the guild had recruited him specifically to learn a technique of their own design. It was suitable for use only by someone who had experience as a Hoplite due to the defensive nature of that particular study.

It wasn't an offensive move, at all. In fact, it was a skill designed to keep up to five people alive in very specific, extremely dangerous circumstances.

It also had never been performed against anything that could prove its worth.

Marth, the battle-hardened Prince who had joined the Metroid Guild upon hearing of their accomplishments, patted Jaha on the back. "Fear not, my friend," he said as the other three looked on. "This will work. We trust in your skills. Shadow trained you well."

Nathan, original founder and current leader of the Metroid Guild, shook his head. "We have no time for this. Jaha, you're ready. Let's go." After readying his sword, he began walking over the crest of the island.

Behind him, Yukiko, the senior Monk who had also been an original founder of the Metroid Guild, looked at Kyle, also an original founder and senior Zodiac. "I hope you taught the prince well," she mused. "If he doesn't keep that Hoplite from passing out, I'm not sure my healing qi will be of much help if I'm dead."

"We'll see, I suppose," the diminutive magician said. Yukiko nervously cocked an eyebrow at him before catching up to the others on the crest of the island. She had never heard her old friend second guess himself before, and it worried her. Every person had a very specific job to do, and if any of them failed, every single one of them would die.

It was too late to back out now, though. As the rest of the five members reached the top of the small crest, they watched as their target became aware of their presence. It got up on its back legs, clawing at the charred dirt beneath it. It raised its enormous head to the sky as it roared, blasting pebbles and dirt past the guild as they stood there, in awe of the magnificent beast before them.

The beast settled down on its haunches, and the five brave souls threw themselves at it. Before they could even reach it, it bellowed a searing blaze of fire at them, large enough to engulf all five of them and then some. Jaha was ready. He threw up his rather large shield and chanted a few words, and the fire was fully absorbed by the enchanted shield.

Marth let out a celebratory holler. "Well done, Jaha!" he shouted as he and Yukiko started casting some protective spells to prevent heat exhaustion, confusion, and fatigue. Nathan did what he always did, and taunted the enormous creature - albeit nervously, because he wasn't sure he'd be able to stand up to too many focused attacks by it. The rest of the team would have to take some hits themselves. He worried about Kyle more than the rest, mostly because his small frame didn't lend itself well to much physical punishment. He would have to rely on Jaha for that...

Before the dragon composed itself, Jaha began using his familiar Line Guard skill, which helped mitigate the damage his friends would take. He threw a twist on his old standby, though, by utilizing Bunshin, a technique taught to him by Shadow, the veteran Ninja of the Metroid guild. It allowed him to spread his techniques to the entire party.

But the dragon, surprised his fire breath hadn't handled his attackers like it had always had, flew into a rage. It charged his small enemies, well aware how easily it could crush them.

It was again surprised to learn that these fellows were ready for him. It was stunned when the smallest one, dressed in black, shot two extremely cold, extremely painful spears of ice directly at his face.

It had been a long, long time since this ancient beast had felt pain.

They had the full attention of the entire Stratum now. Around them, the beasts in the cavern hid behind rocks or simply fled in terror at the battle unfolding before them. None, not even the large (at least not when compared to the beast now embroiled in battle) Poison Dragons dared participate. They watched in silent awe as the small humans fought valiantly against the Wyrm of the Molten Caves.

Nathan had given up on provoking the dragon, as the beast had gone completely out of control. It was throwing everything it had at them by wildly swinging its limbs at anything that dared come near it, while spewing fire in every direction every chance it got, and it when it wasn't spewing fire, it was spouting as much smoke as it could to try to befuddle the five humans.

The Metroid Guild weren't exactly in great shape, either. All five of them were covered in burns, and most of them were cut fairly deeply by the maniacal beasts claws. Yukiko had entered a healing frenzy, healing every one of them as often as possible, with no regards to her stamina. Once in a while she had to eat an amrita or two, to summon the mental acuity needed to keep her companions healthy.

Jaha hadn't had a coherent thought in a half hour. He didn't have time. He was a mess, but he showed no signs of falling. He was taking as much damage for his compatriots as he could, and his shield, thank the Goddess, was holding up admirably.

Kyle had been taking a beating like he had never had before. He felt as close to death as he had ever felt the whole time, as Yukiko's healing spells seemed to hit him as late as possible just before he was torn asunder by the beasts claws. He got angrier and angrier as he threw every ice spell he knew at the damned Wyrm; sharp ice seemed to flow from both of his hands constantly.

Marth was rattled. The prince had seen many battles in his time, and had fought against some tough adversaries, but nothing like this. This seemed a force of nature to him. He wasn't sure he and his compatriots would make it, and was worried that if they failed, the beast would continue to frenzy out of control, leaving the cave and killing anybody it found. He was chanting as fast as he could, occasionally striking the beast when he saw an opening, but at one crucial moment, right when they thought the beast might fall, he forgot to chant a spell to keep Jaha from passing out from confusion.

All four of them knew what happened instantly. They had no time to berate him, as the dragon let loose a flurry of smoke, disorienting Jaha and making him break away from the group. He knew he had to regain his composure or he and his friends would die. The dragon swung one of its giant claws and struck Kyle directly, finally landing a clean hit on the small wizard. The powerful spellcaster was sent flying, and he landed with a thud several feet away after splitting his head open on a rock. His main adversary downed, the dragon roared, and stood on its haunches as it prepared to finally take down these pesky, though worthy, adversaries.

Yukiko, already casting healing spells as hurriedly as possible, tried to make up for the lack of defense from Jaha by chanting every spell she knew for her compatriots. She upped Nathan's strength in the hopes he would down the dragon. She tried to help Jaha regain his composure and bring him back to the rest of the group. She tried vainly to revive Kyle, as his body lay lifeless several feet away from them.

Nathan began to panic. His sword lately had seemed to barely do anything to the dragon, and the beast seemed to have gained a bit of confidence and strength when it killed Kyle. He still madly swung his blade at the beast, in the vain hope he'd be able to save his remaining comrades.

Jaha had regained composure and charged back into battle, defending his friends as best he could. Without Kyle, the battle had come to a stalemate at best, and the four Metroid Guild members knew the dragon could outlast them. They still fought, courageously hoping they'd be able to somehow survive.

Just when Jaha felt he had no more strength and Yukiko had long since run out of amritas, the dragon began to lunge at Marth. Right before his jaw clenched down around his torso, the dragons head was sickeningly rocked backwards as an enormous bolt of ice shot through its left eye socket. The dragon reeled backwards, and with a pained cry, finally spent its last breath.

Nathan turned around. "Kyle!" he laughed. "I thought you were dead!"

The wizard certainly looked it. He needed to be treated, fast, and the party had little means to comfort him. Jaha and Marth looted what they could from the enormous corpse, while Nathan and Yukiko tended to their old friend.

"You did it, Kyle!" Nathan told him. "We killed the Wyrm. We're going to be legends."

"We're already legends, you fool," he sputtered back.

. . .

The strong wizard was right. A little over two years ago, they had saved the town of Armoroad from an ancient and evil threat. They had mapped the Yggdrasil Labyrinth beneath the town, and had slain many dangerous monsters in the meantime. Tales of their valiant efforts had spread, and hundreds of warriors had come from all over the world to join their ranks. They had long since assured their financial well being, and decided to spend the rest of their days taking whatever challenge they could find.

They scoured every cave, every ruin, every haunt they could find. They were recognized as legends in their own time. Their tales would even be collected in a series of books that would become classics in their own right, making their authors and their heirs rich.

The title of the book is "Etrian Odyssey."